Tuesday, 26 June 2012
Saturday, 23 June 2012
Thursday, 21 June 2012
Wednesday, 20 June 2012
Presentation Board - Same old story, had to condense the file, unsure of quality.
Was only able to upload it onto tumblr so not too sure if you'll be able to see it if you don't have an account. Give me a bell if you can't. (Click on high res under the picture to get full screen)
http://www.tumblr.com/dashboard
EDIT: Really Crappy quality version here, if you want to actually be able to see it well you can get tumblr
http://issuu.com/guynewton/docs/arci_211_coffee_house_design?mode=window&pageNumber=1
http://www.tumblr.com/dashboard
EDIT: Really Crappy quality version here, if you want to actually be able to see it well you can get tumblr
http://issuu.com/guynewton/docs/arci_211_coffee_house_design?mode=window&pageNumber=1
Tuesday, 19 June 2012
Nick's Final Design
My submitted final coffee house design:
And a sketchbook of the development:
Labels:
Nick Denton
Monday, 18 June 2012
My final submission for assignment 2:
https://ione.ne t.nz/Shayna/Sha yna-Curle-30024 0593-Assignment -2-cafe.pdf
https://ione.ne t.nz/Shayna/Sha yna-Curle-30024 0593-Assignment -2-cafe-project -statement.pdf
https://ione.ne
https://ione.ne
Final Presentation Assignment 2
http://issuu.com/antarin/docs/presentation_smaller?mode=window&viewMode=singlePage
probably pixelated cause it was bigger than the max upload allowed so I had to compress it.
Proper one and model photos in R drive.
probably pixelated cause it was bigger than the max upload allowed so I had to compress it.
Proper one and model photos in R drive.
Wednesday, 13 June 2012
My coffee house section in site
This is not the final. I have to adjust the material on the interior walls and put people and of course coffee in. :)
Sunday, 3 June 2012
Tuesday, 29 May 2012
IMPORTANT!
Next Tuesday (the 5th of May) Tutorial will shift and happen on Wednesday (the 6th of May) from 9:30am till 12:00
Thursday, 17 May 2012
Monday, 14 May 2012
This is the presentation I didn't get to give today due to flash stick failure. One of the key features in my presentation at the moment is the relationship between the traffic flowing past the cafe and the people sitting in the cafe, who are at a lower level. The precedent I have used for this is the idea of a "fake pool" (http://ifitshipitshere.blogspot.co.nz/2011/01/fake-pool-makes-splash-all-over-world.html). By using this idea I can allow light in and gain a sense of privacy within the cafe, while pedestrians can still engage with the architecture.
I have just done a quick render of what it might look like, to have water flowing over the glass there. A final render will probably be animated to show the tide moving against the side of the cafe, the water flowing over the top, and the light qualities inside the cafe.
The roof is the only form visible from street (wharf) level and is still a work in progress.
Sunday, 13 May 2012
Thursday, 10 May 2012
Tuesday, 1 May 2012
Monday, 30 April 2012
A couple of others before the tutorial
Vaguely trying to relate back to a building now, renders are poor but they get across a couple of ideas. Too lazy for captions just at the moment.
Tuesday, 24 April 2012
...and another
This is starting to look quite cool now, basically a Voronoi sphere which has been pulled around in modo. Next step to see if I can morph this geometry into another brep boundary (more closely related to my site).
Some strange artefacts in the render, not sure what's going on there, but the overall effect is OK.
Some strange artefacts in the render, not sure what's going on there, but the overall effect is OK.
Also starting to whack together a site model for placing my design iterations.
Saturday, 21 April 2012
Another update
This may not look much, but I'm actually on the way to cracking a couple of things I'd been hoping to get my head around, so that's a good thing.
Curved faces on a single cell
Curved windows in faces
Curved faces on a single cell
Curved windows in faces
Plus my funny frame thing from before (which might get the chop pretty soon in favour of something more sophisticated)
...and a bit of cheating in modo to get this bevel effect on the faces (heading in the direction of triangular beams / trusses)
Saturday, 14 April 2012
A couple of random GH things from last week
Nobody really seems to be using this blog to share or comment on ideas, but I'm going to persevere anyway.
I've got a few ideas on the go at the moment; here are just a couple of examples of Grasshopper investigations which might prove useful for my developed design.
The first one is a "birds nest" definition which wraps a swept profile around a bounding box (sphere, cube or whatever). Could be cool for screening or facade elements, something non-structural at any rate.
Second one is basically the same thing but deformed using one of the modo sculpt tools, not supposed to be a resolved design for anything, just exploring some ideas around furniture and ergonomics which have moved on a bit since I rendered this.
Last one didn't quite behave as expected, but is meant to link the cell boundary edge length to the diameter of the pipe, as the first stage of creating a structural frame where the members are sized according to their span (not the other loads on them at this stage, so it's pretty basic). Strangely, GH's ideas around what constitutes edge length and consequently the diameters seem pretty random, but the result looks quite interesting, if not pretty.
More soon.
I've got a few ideas on the go at the moment; here are just a couple of examples of Grasshopper investigations which might prove useful for my developed design.
The first one is a "birds nest" definition which wraps a swept profile around a bounding box (sphere, cube or whatever). Could be cool for screening or facade elements, something non-structural at any rate.
Second one is basically the same thing but deformed using one of the modo sculpt tools, not supposed to be a resolved design for anything, just exploring some ideas around furniture and ergonomics which have moved on a bit since I rendered this.
Last one didn't quite behave as expected, but is meant to link the cell boundary edge length to the diameter of the pipe, as the first stage of creating a structural frame where the members are sized according to their span (not the other loads on them at this stage, so it's pretty basic). Strangely, GH's ideas around what constitutes edge length and consequently the diameters seem pretty random, but the result looks quite interesting, if not pretty.
More soon.
Tuesday, 10 April 2012
Assignment 1 - Final Presentation
The feedback from the critic held on the 30th March illustrated aspects of my research that I could improve such as obtaining more research on architecture's position in relation to the art of coffee drinking; more site analysis research was taken than the research of architecture's relation to coffee drinking. The next step is to use my feedback constructively and obtain more research into this before starting on the design of my proposed coffee house.
- Ruwarashe Saunyama
Monday, 9 April 2012
Wednesday, 4 April 2012
Maya etc
Just a share...
Further to Anastasia's whirlwhind primer on Maya rendering, you can download all Autodesk software from here
http://students.autodesk.com/
for free by registering with a student account. That'll get you AutoCAD, Revit, 3dsMax, Maya, plus a bunch of other stuff if you want it.
Further to Anastasia's whirlwhind primer on Maya rendering, you can download all Autodesk software from here
http://students.autodesk.com/
for free by registering with a student account. That'll get you AutoCAD, Revit, 3dsMax, Maya, plus a bunch of other stuff if you want it.
Monday, 2 April 2012
More Voronoi weirdness
This is what happens when you take the type of geometry I showed on Friday, extract the edges of the cells, and extrude them into some kind of "structure". Not very cafe-like, but starting to resemble built form I think. Comments welcome...
Sunday, 1 April 2012
Part 1 Panels
Taking away from last weeks crit, I think I will return to the site and try to create a more subtle interpretation of the differences that exist within and between the two axis I have identified..
Labels:
Nick
final presentation
Hey, I was trying several million times to post my final presentation but everytime I attempt to upload my files (jpg) my internet breaks down. I'll try it later today on campus.
More fun than weblogs
Come on and join the Grasshopper party.
No seriously, it's really fun, and seems to be taking up far too much of my time at the moment.
These images aren't strictly relevant, but represent my "aren't Voronoi diagrams cool" phase, which I expect I'll soon grow out of.
Images rendered in Luxology modo.
No seriously, it's really fun, and seems to be taking up far too much of my time at the moment.
These images aren't strictly relevant, but represent my "aren't Voronoi diagrams cool" phase, which I expect I'll soon grow out of.
Images rendered in Luxology modo.
Friday, 30 March 2012
Thursday, 29 March 2012
My final presentation for Assignment One plus a video
Some of the free software used to process data for my assignment were:
http://www.wordle.net/ - Word cloud tool
http://www.blender.org/ - 3d graphics, animation and rendering tool
http://www.yafaray.org/ - External ray tracing rendering tool
http://www.mplayerhq.hu/DOCS/HTML/en/mencoder.html - Command line video tool for adjusting video frame rates / speed
http://www.pitivi.org/ - Video editor
http://www.imagemagick.org - Resizing digital camera photos to 1080p
http://libav.org - Image file to video conversion
A1 panels
A1 panels as handed in, with a couple of mistakes I only noticed after making the pdf. Argh! Oh well, have a good weekend everyone!
Wednesday, 28 March 2012
Thursday, 22 March 2012
Tuesday, 20 March 2012
Monday, 19 March 2012
Sunday, 18 March 2012
waterfront time lapse
This is a video of the timelapses i shot from friday till sunday, you can see that the only people that use the area for my proposed site (under the bridge at the waterfront) is school children. This could be because that children use their imagination and go exploring in our city
http://vimeo.com/38758891
http://vimeo.com/38758891
Friday, 16 March 2012
Thursday, 15 March 2012
Soundscape
Labels:
Nick
Assignment one: week one
The story so far:
The focus over the first few days was to identify criteria by which I could select the optimum site for my coffee shop; to record the data; and to attempt to display as much of the outcome as possible in a single, easy to read graphic. It was working pretty well up to a point, but may need revisiting later.
I also identified some emotive, programmatic characteristics of coffee shop inhabitation (the dualities), which I'm beginning to explore this week and which will hopefully help inform the formal and spatial qualities of my design as the project develops.
The focus has now shifted from the urban scale to a small number of establishments, which I'm analysing in greater depth.
So anyway, here's the colourful part:
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