Tuesday, 26 June 2012

Hope everyone is enjoying the holidays. Here is the development of my Coffee House.

Wednesday, 20 June 2012

Anthony Green's presentation, model and development panels

As well these the panels are very compressed may be pixalated if you zoom in




Presentation Board - Same old story, had to condense the file, unsure of quality.

Was only able to upload it onto tumblr so not too sure if you'll be able to see it if you don't have an account. Give me a bell if you can't. (Click on high res under the picture to get full screen)

http://www.tumblr.com/dashboard

EDIT:  Really Crappy quality version here, if you want to actually be able to see it well you can get tumblr
http://issuu.com/guynewton/docs/arci_211_coffee_house_design?mode=window&pageNumber=1

Tuesday, 19 June 2012

Sunday, 17 June 2012

The brief says we need drawings to scale, do we have to follow their scales?

Friday, 15 June 2012



These are my images form our critz. Hope your holidays are going good

Wednesday, 13 June 2012

My coffee house section in site

This is not the final. I have to adjust the material on the interior walls and put people and of course coffee in. :)

Sunday, 3 June 2012

5 days to go...

Here's my cafe at this stage. Still working on photoshopping in the background etc, but I'm really happy with it!

Tuesday, 29 May 2012

IMPORTANT!

Next Tuesday (the 5th of May) Tutorial will shift and happen on Wednesday (the 6th of May) from 9:30am till 12:00

10 days to go...

This Grasshopper code...

produces this ceiling for my cafe... 
and that's cool.

Monday, 14 May 2012


This is the presentation I didn't get to give today due to flash stick failure. One of the key features in my presentation at the moment is the relationship between the traffic flowing past the cafe and the people sitting in the cafe, who are at a lower level. The precedent I have used for this is the idea of a "fake pool" (http://ifitshipitshere.blogspot.co.nz/2011/01/fake-pool-makes-splash-all-over-world.html). By using this idea I can allow light in and gain a sense of privacy within the cafe, while pedestrians can still engage with the architecture. 

I have just done a quick render of what it might look like, to have water flowing over the glass there. A final render will probably be animated to show the tide moving against the side of the cafe, the water flowing over the top, and the light qualities inside the cafe.

The roof is the only form visible from street (wharf) level and is still a work in progress.





Thursday, 10 May 2012

Anyone who's anyone should bring a 2GB flash drive to tut today. I have candy for all the good boys and girls

Tuesday, 1 May 2012

Catch up meeting

I was just wondering if we could have the opportunity to meet with at some stage before Friday to discuss our assignments. any chance of a time between 9:20am and 11:30am on Thursday?

Monday, 30 April 2012




These are some experiments I have been conducting over the holidays and up to now. they are window panels which will occupy one side of geometric plan each. each panel will represent the view of the outside and the theme of the inside

A couple of others before the tutorial







Vaguely trying to relate back to a building now, renders are poor but they get across a couple of ideas. Too lazy for captions just at the moment.

Tuesday, 24 April 2012

...and another

This is starting to look quite cool now, basically a Voronoi sphere which has been pulled around in modo. Next step to see if I can morph this geometry into another brep boundary (more closely related to my site).

Some strange artefacts in the render, not sure what's going on there, but the overall effect is OK.



Also starting to whack together a site model for placing my design iterations.

Saturday, 21 April 2012

Another update

This may not look much, but I'm actually on the way to cracking a couple of things I'd been hoping to get my head around, so that's a good thing.



Curved faces on a single cell



Curved windows in faces



Plus my funny frame thing from before (which might get the chop pretty soon in favour of something more sophisticated)


...and a bit of cheating in modo to get this bevel effect on the faces (heading in the direction of triangular beams / trusses)

Saturday, 14 April 2012

A couple of random GH things from last week

Nobody really seems to be using this blog to share or comment on ideas, but I'm going to persevere anyway.

I've got a few ideas on the go at the moment; here are just a couple of examples of Grasshopper investigations which might prove useful for my developed design.

The first one is a "birds nest" definition which wraps a swept profile around a bounding box (sphere, cube or whatever). Could be cool for screening or facade elements, something non-structural at any rate.

 
Second one is basically the same thing but deformed using one of the modo sculpt tools, not supposed to be a resolved design for anything, just exploring some ideas around furniture and ergonomics which have moved on a bit since I rendered this.



Last one didn't quite behave as expected, but is meant to link the cell boundary edge length to the diameter of the pipe, as the first stage of creating a structural frame where the members are sized according to their span (not the other loads on them at this stage, so it's pretty basic). Strangely, GH's ideas around what constitutes edge length and consequently the diameters seem pretty random, but the result looks quite interesting, if not pretty.



More soon.

Tuesday, 10 April 2012

Assignment 1 - Final Presentation

 The feedback from the critic held on the 30th  March illustrated aspects of my research that I could improve such as obtaining more research on architecture's position in relation to the art of coffee drinking; more site analysis research was taken than the research of architecture's relation to coffee drinking. The next step is to use my feedback constructively and obtain more research into this before starting on the design of my proposed coffee house.



- Ruwarashe Saunyama

Wednesday, 4 April 2012

Maya etc

Just a share...

Further to Anastasia's whirlwhind primer on Maya rendering, you can download all Autodesk software from here

http://students.autodesk.com/

for free by registering with a student account. That'll get you AutoCAD, Revit, 3dsMax, Maya, plus a bunch of other stuff if you want it.

Monday, 2 April 2012

hey guys! these are my final A1 poster for the last assignment......

More Voronoi weirdness

This is what happens when you take the type of geometry I showed on Friday, extract the edges of the cells, and extrude them into some kind of "structure". Not very cafe-like, but starting to resemble built form I think. Comments welcome...



Sunday, 1 April 2012

Final Presentation

Hey guys,
here is my final presentation of research, program and initial from as seen on friday.

:)

Part 1 Panels



Taking away from last weeks crit, I think I will return to the site and try to create a more subtle interpretation of the differences that exist within and between the two axis I have identified..

final presentation

Hey, I was trying several million times to post my final presentation but everytime I attempt to upload my files (jpg) my internet breaks down. I'll try it later today on campus.

More fun than weblogs

Come on and join the Grasshopper party.

No seriously, it's really fun, and seems to be taking up far too much of my time at the moment.

These images aren't strictly relevant, but represent my "aren't Voronoi diagrams cool" phase, which I expect I'll soon grow out of.


Images rendered in Luxology modo.

Thursday, 29 March 2012

My final presentation for Assignment One plus a video

 

Some of the free software used to process data for my assignment were:


http://www.graphviz.org/ - Graph Visualization tools
http://www.wordle.net/ - Word cloud tool
http://www.blender.org/ - 3d graphics, animation and rendering tool
http://www.yafaray.org/ - External ray tracing rendering tool
http://www.mplayerhq.hu/DOCS/HTML/en/mencoder.html - Command line video tool for adjusting video frame rates / speed
http://www.pitivi.org/ - Video editor
http://www.imagemagick.org - Resizing digital camera photos to 1080p
http://libav.org - Image file to video conversion



Assignment 1 - Research and Analysis


A1 panels

A1 panels as handed in, with a couple of mistakes I only noticed after making the pdf. Argh! Oh well, have a good weekend everyone!

Wednesday, 28 March 2012


Panel Layout v1

Comments Welcome

It isnt finished, missing some specific site analysis, but generally all there, layout may change but yeah.... rip into it.

Cheers

Klauzura 3


Monday, 19 March 2012

hey guys!
does anyone know where to find Rhino online or kean to give instructions on how to get it?
becuase I'm pretty sure the ones at school are outdated and not working.

Thanks!

Sunday, 18 March 2012

waterfront time lapse

This is a video of the timelapses i shot from friday till sunday, you can see that the only people that use the area for my proposed site (under the bridge at the waterfront) is school children. This could be because that children use their imagination and go exploring in our city
http://vimeo.com/38758891

Friday, 16 March 2012


Does it flow?

Comments welcome

Be harsh....lol

Reworked Week 2 Portfolio

What do you guys think... Do I need colour? Comments are most welcome

Cheers

Experiments on Mapping


I am now working on re working these maps with my original style, will upload finished maps by the weekend

Thursday, 15 March 2012

Soundscape




These are the results of mapping the sound intensity around the site I have chosen for my Coffee House. I was surprised to find such a mix of volume during the morning, but as the evening got later, Cuba St started to increase in activity and sound while Leeds St around the back started to get quieter. What isn't described in these maps is the timbre of the sound - such as the loud traffic noise of Ghuznee St compared with the talking and footsteps of a crowd of people on Cuba St, to the extraction and A/C vents around the backs of restaurants or children in the local play center, but which affect the 'perception' of the sound I think.

Assignment one: week one

The story so far:

The focus over the first few days was to identify criteria by which I could select the optimum site for my coffee shop; to record the data; and to attempt to display as much of the outcome as possible in a single, easy to read graphic. It was working pretty well up to a point, but may need revisiting later.

I also identified some emotive, programmatic characteristics of coffee shop inhabitation (the dualities), which I'm beginning to explore this week and which will hopefully help inform the formal and spatial qualities of my design as the project develops.

The focus has now shifted from the urban scale to a small number of establishments, which I'm analysing in greater depth.

So anyway, here's the colourful part: